
Really, what happened to Everquest? Are there really people left playing this or is SOE just fooling themselves by keeping servers up and releasing expansions.
Ever since the release of World of Warcraft, Everquest and plenty of other MMOs have been overshadowed and for good reason; WoW is great, EQ is not. Sure, EQ was the best in its day, but its time for it to curl up into a ball in the corner and die. There is no more reason for it to be around.
But who are the people who are still playing EQ? Thinking of the people who still play it brings up the imagery of some back woods domestic terrorist cleaning a shotgun in a fireplace lit room, but substitute a computer for the shotgun. These people have to be hidden because no one is going to come out of the closet and admit that they still play EQ. By this point, however, the people who still have characters in EQ are probably so attached to them that they’ll die before they see them taken away.
Also, how messed up is the game after having so many expansions come out? Since its release in 1999 there have been fourteen expansions. FOURTEEN. That is just obscene. Items and weapons that were once great have probably been burried under so many others that there are mountains of useless junk dotting the landscape of the EQ world.
It’s just strange to know that EQ still exists hidden in the background. How many other MMOs are still existing subsitently in the shadows? Do people still play Ultima Online? Do people still play, god help us, Runescape? If yes, lets hope that these people stay hidden.
This post is dedicated to Jess, Hater of Everquest and its players.
(Here’s a link to my response to the many comments on this page. -VaultDweller13)
Wow, good post.
i greatly appreciate this. seriously. who honestly plays that game?!
ROFL. Loved this post. A lot can be said for that natural human compulsion to put blinders on to the present and stagnate in the past–guess gamers are not exempt from that. Next time I’m at my parents house, I’m gonna dig through the basement for my copy of “Wizardry” and boot up the old Apple…
Can you name an MMO with a more challenging raid game than EQ1? Can you name an MMO with more content than EQ1? I can’t, and both are good reasons to still be playing.
My theory though, is that the people left playing EQ1 are people who subscribe to multiple MMO’s and like to play on occasion, or are not fans of sci-fi so haven’t moved to Eve like the rest of the MMO players with functioning frontal lobes.
The people left playing EQ 1 are the hardcore fans who adore EQ who sit in datacenters of Cisco, Sun, IBM,Microsoft, Adobe, and multiple call centers across the planet. I encounter more suits in EQ 1 as oppossed to redneck in WoW and other SOE products. The community is still there. Yes there have been changes over the years but at least SOE have allowed a clasic server unlike the other game in a galaxy far far away. Yep- people still play UO.
OMG like WoW has 10 million subscribers, nobody with any brains at all must play anything else. I mean those other games are just too “hard”. NOOB!!!!!!!!!!!!!!!!!!!!!!!!!!! (yeah 27).
I freely admit to playing Everquest. I am in circles of friends who play every MMO and online game that comes out. I have tried many of them. While WoW has very nice graphics, WoW’s biggest drawback (beyond the 5.5 million 12-year-old-hyper-active-short-attention-span-pimply-fat-kids-like-Eric-Cartman) is that is so completely dumbed down. The dumbing down of everything in game just detracts from its longevity. I mean come on! NPCs with yellow exclamation points and yellow question marks over their heads? It is like choose your own adventure!
In the beta, at least you could fly your gryphon all through the game architecture. That was when WoW was best. Before 6 million people bought subscriptions. Before Chinese gold farmers.
Everquest still has challenging content after almost 10 years that requires a modicum of intelligence and coordination.
I still play EverQuest and am happy to admit it. I play no other game and I’m not a “suit” as was described above.
I still enjoy the game. I’ve moved from a casual gamer who played only a couple hours a week here and there to a serious grouper to a raider who, at my best, raids five nights a week. I’ve played since 1999 and, with the exception of a few short breaks here and there, have played steadily. There’s always something to hold my interest, some new quest I’m working on or some new raid encounter my guild is working on beating. I don’t remember the last time I logged in to EverQuest and said I was bored.
A game that has fourteen expansions doesn’t seem all that messed up to me. It speaks to me of a game that has been challenging and fun enough to last for all these years. I’ve gotten hour after hour of enjoyment out of EverQuest. I’ve met people from all over the world thanks to this game. One of the reasons I like EverQuest so much is just what was described in the blog above … “Items and weapons that were once great have probably been buried under so many others …” It’s great to me that my character can evolve and is not stagnant. That’s part of the draw for me, making my character stronger. I wouldn’t call those items that have been replaced “mountains of useless junk.” A lot of the items I keep banked have “sentimental” value … like my epic 1.0, for example. Useless? Perhaps. Junk? No.
I’m no fanboi, don’t mistake me for that. EverQuest does have a host of problems, ranging from developers who sometimes don’t seem to know what they’re doing to buggy content that has been left in-game for quite some time. I could write you a whole post about the game’s problems.
In spite of those problems, it seems to me that the game is chugging right along. I’ve enjoyed EverQuest thoroughly for many years and I daresay I will continue to enjoy it until the day comes when they unplug the servers. My next MMORPG will have big shoes to fill, that’s for sure.
I play EQ1 and im not afraid to admit it either. This game has allowed me to make friends all over the world. The group of people that I play with are the reason i keep playing. EQ has its problems they all do. The friendships and bonds that have been created because of EQ could never be replaced with a game my teenage son plays. He tells me mom you should play this its so much easier.
I for one will be on EQ as long as real life allows me to be. If i lose my hands ill have to figure out a way to play.
Lots of Love to EQ!!!!!!!!!!!!!
I freely admit to EQ as well. Normally I wouldn’t post on any of this stuff, but I think it important to show support for the game that I have loved and will continue to play as long as they will let me. There is still challenging content, and SOE has done their damndest to try and make the lower end game more fun for newcomers. I will admit that we suffered a loss in players thanks to WoW, but I think there are enough players around to sustain it and I find it arrogant and pompous to suggest that WoW just takes the cake and all players should bow down. Yes EQ lives! It isn’t the old timers game, but they try to evolve and we that loved the initial game try to evolve with it!
I don’t play a game called “EQ1″. I play EverQuest, and have since 2001. The EQ community is alive and well - the ranks have thinned, but most of the departures have been the hyperactive kids that nobody wanted to group with anyway. Most of them seem to have pressed the big “Easy” button and booted up an MMO that doesn’t take the imagination, concentration and planning that EverQuest does.
WoW has the numbers: grats. You take the chaff - we’ll keep the wheat, thanks very much.
whats happened to Everquest, hmm. well thanks to super easy, children friendly games like WoW, we got rid of alot of the kiddies, that seriously dont know how to, and just like games in easy mode, Goo Leroy Jenkins, lol. yeah EQ has its issues, but its still going pretty strong, and i dont sense that changing anytime to soon. the only problem EQ really has, is its not easy for new comers to start, they are on a 8+ year catch up, then not to mention, EQ is not for newbs, or non serious gamers. there is no game that has, will have, or ever has had the strong following EQ does.
Still exists, still rocks the pants off of any other MMO on the market.
MMOs, unlike other games, never go outdated. Oh nos, a new MMO is released with shinier graphics? Just toss even better graphics in the next Everquest expansion. Yes, older expansions will age, but the game can (and does) update often and stay cutting edge. EQ is old, but that adds, not detracts from its greatness. No other 3D MMO can offer the vastness of content, or the history, that EQ has. Heck, what other modern MMO can offer 16 completely unique classes?
Problems arise, of course, with age. Fourteen expansions at even $20 apiece could create a large obstacle to new players, yet SoE has recently opted to go with a model in which every single new expansion comes with the rights to download and play all previous expansions. You spend $40 on the 14th expansion, and get the other 13 free.
People focus in on WoW so very much. I love using McDonalds as an analogy for WoW. McDonalds is megapopular, the food isn’t great, but it is fast and easy. McDonalds has many, many customers, but does that mean that all other places to get food are, by extension, dead or dying? Similarly, China has more people than the United States, yet is the US in threat of having no people? Both examples are equally as preposterous as the idea that, since WoW has so many people, EQ must be dead. EQ has had a stable population for years, and is still *one of the biggest pay-to-play MMOs in the US, and even the world*. People seem to think that just because it isn’t at the top of the list that it isn’t anything. WoW dwarfs everything, but EQ is a superior game, and far far from dead.
In short, EQ defined the 3D MMO genre. A large amount of the features, concepts, and mechanics in modern fantasy MMOs were popularized by Everquest. *Nothing* since EQ has made a significant change to the formula EQ put forth. LotR, WoW, Vanguard, all Everquest with a different skin. So, frankly, until another game distinguishes itself and takes the next step to revolutionize the industry as EQ has and continues to do, I’m sticking with the best, in Everquest.
Still playing Everquest after 6 years. I like it better than ever. I have tried EQ2, WoW and Vanguard and they just didn’t do anything for me.
Yep EQ died. Keep playing WoW please! No one you know is on any servers. Guilds are not growing and there is no chalange to the game. Please if your orignal post is what you believe keep playing WoW or whatever. Your right 14 expansions yuck, who wants all that content, You may have to think in the game, My god you may even fail at something or get confused with all those zones.
World of Whatever is better for you… Really
After over 6 years, I’m still totally addicted to Everquest. I’ve tried WoW and find it cute but it’s just not EQ. WoW seems to be overrun with little kids. Everquest is FAR from dead and I’ll probably still be playing it when they shut down the servers.
I will admit that I still play EQ, and for the exact reason you stated, I am attached to the character. The game itself is no longer fun, even raiding is wearing thin on me. EQ is terribly outdated by modern standards, and if it weren’t for my character I would have left for WoW ages ago.
As for the people kidding themselves, by the time the mass exodus from GoD, EQ2, and WoW, there weren’t a whole lot of kids left. By the time they came out, a lot of them would have been in their late teens by then, I was 14 when I started in 2000, and all that stuff happened in 2003/2004. If EQ still had those players, they’d be adults by now like I am. If people didn’t want to group with them then, they probably would now given all the complaining people do about EQ’s population.
Having as much content as EQ does is completely detrimental to it. Having a craptonne of content means Jack Squat if there’s no one playing in it, and as a result nearly 75% of the game is effectively dead content.
As for EQ being “hard,” it isn’t hard because of the difficulty, raid scripts withstanding to a point (I never raided in any of the other MMORPGs I’ve tried), EQ is “hard” because it’s filled to the brim with pointless, boring timesinks that no one really wants to do. Hell, the latest expansion is nothing but timesink after timesink after timesink after timesink. The reason WoW gets as many people as it does is that it doesn’t have the timesinks to the degree that EQ does, and the ones that it does are much easier to do quickly than EQ’s. After leveling up to 75+, where the most people available for grouping are going to be found, people then need to get hundreds upon hundreds of AAs to even be viable for those groups. With the changes getting made soon, yeah, it’ll be easier to make them early on, but its still a huge mountain of work to actually get where the most people are playing.
16 classes would mean something if each were balanced properly and each could cover multiple roles. Most aren’t or can’t. Classes in WoW can do different things just by how they are specced, in EQ most classes have one or two very specific jobs. That doesn’t even touch on the problems with spells and stuff that multiple classes have been having for years now with no fix in sight.
The restaurant example is a terrible one, EQ is the equivalent of some hole in the wall dive that people would avoid, it cannot be equated to some fine restaurant like you try to make it out to be. There’s also a huge difference in doing business and getting new customers and just clinging on to what few you have left.
And to say WoW did not revolutionize MMORPGs, well, that’s just dumb. It brought it to the masses and took tons of timesinks out of the equation. It also improved vastly on the combat and spell casting systems compared to what EQ uses.
Don’t know if it’s dying but last I read from a developer a few months ago it has more players than EQ2 at least.
Still happily playing EQ. I’m not easily distracted by shiney objects.
I still play EverQuest because I hack like crazy.
My general disposition towards MMO’s is that none of them are worth my time. World of Warcraft is great? Yes, if you enjoy drooling retards that butcher the english language beyond all recognition. The game itself is not that fun, a far cry from great. It has a nice leveling system, but it only takes about a week to attain max level. After that you’re stuck in an endless grind just like EverQuest. The easy button style of it seems to have turned on the masses to gaming though, so that’s good.
I imagine when I am finally caught and banned from EverQuest (yeah ok, I’ve been doing this for years now) that I’ll go back to single player games until something worthy comes along that I don’t have to hack to make it fun.
The real reason is that Sony is so entrenched in it’s prehistoric thinking it can’t see the reality of the game.
The game continues to disenfranchise players characters by not listening to those still playing with developers making decisions based on what what they think the game should be. Some changes are good ( the recent re-thinking of AA’s ) but most are not. (nerfing spells that players have been using for years). Sorry but I see this reaching an end at 10 years. Next year will be the last for EQ mark my words.
I still play EverQuest because I hack like crazy.
i got a better question since your fanboy attacking eq.
what game is easier than WoW? tick tac toe, maybe? probably not because you can lose at that.
EverQuest leads:
Raid Content
Number of zones
Trade skill depth
AA to advance characters indefinately
EQ geared toward the collector type person who raids 3-5 days/week and needs the best loot. I cannot for the life of me see why casual groupers are still paying/playing EQ.
WOW leads:
If WOW is that dumb or bad, why do several millions play it and it is still growing? Enough said?
A smooth functioning game that does not require indepth computer knowledge to get many systems running like EQ. Upcomming resource system improvements might help EQ though.
CS that is faster, better and more active. EQ CS is..well..does it even exist anymore?
Fun to play game for millions of people, but I guess I said that already.
Quests, lots and lots and lots of quests. And they work. EQ have quests, with many still not working 7 or 8 or 9 years later. Bugs take months, if ever, to fix.
Support folks that fix things in game and keep them working. EQ dev team fix = NERF. They spend limited time to nerf rather than fix broken and game breaking bugs.
WOW may be “easy mode” for some, but most people take 5-9 months to max level a character. It would take those same people 6 years to max AA in EQ, if ever. It would take them 12-18 months to get max level and enough AA/gear in EQ to contribute to a group in EQ.
Solo friendly. Well EQ “is” also. Right…I LOL at myself for that one.
PVP. Enough said about that.
Free content. Lots of free content. Lots and lots of free content.
No KSing per say, but it does happen ocassionally.
No training, same as above.
Mobs spawn many times faster, thus far more mob activity/zone/hour.
I have seen the same ammounts of kiddies, idiots and decent people in both games. If you hang around with a bunch of loosers, guess what, all you see are loosers.
EQ has it’s merits, but so does WOW. At 3 years old, WOW is still growing and adding new servers. You still see an active new player base in WOW and the next expansion is months away.
I would guess WOW will hit 15million. EQ had 1.5 million..no. 500,000 was the hayday for EQ before the game went RAID happy and lost 30% of it’s subs to that looser of a game..WOW.
If you were to invest your total retirement on a game’s stocks, would it be EQ or WOW. Since we all know the answer, why won’t the management in EQ listen to the hundreds of people who want the game to stay alive and GROW? Because they know what is “good” for the game. That is why the game has consistantly lots subs each quarter for the past 3 years, yet WOW has grown every quarter.
WOW may be “baby” MMORPG, but it sells. A Rolls Royce may be the best quality car ever built, but the company still is in financial trouble (one that people do not invest money in). Yet Honda, Toyota, Volkswagen, Subaru, Volvo and all the other “baby” cars sell like hot cakes and their companies are financially stable and growing. Those “baby” or “easy” cars cater to the people that buy them, not to the people that make them. Now that is a unique concept.
Spelling and grammer errors are subject to the late hour and being 1/2 asleep posting.
“Don’t know if it’s dying but last I read from a developer a few months ago it has more players than EQ2 at least.”
according to MMOChart (however much it can be trusted), EQ2 is finally neck and neck with EQ1 / slightly above it.
EVERQUEST is still alive but in my opinion hanging by a thread.
I personally still play but have had enough of the smartass developers that wont listen to the player base and actually have the nads to cop an attitude towards the paying community.On top of that they are still nerfing classes which is just a joke.
In less than 2 months conan comes out and that is when i will leave everquest.Do i still love everquest?You better believe that i do.However in their arrogance or ignorance they seem to like to chase people off that don’t belong to their pet guilds.
My time has come and gone.Even if conan sucks i will not return to everquest.
Let me confirm that I am leaving because of the attitudes displayed by the devs on the forum.You dont talk crap and get nasty with the paying community.(PRATHUN THAT”S FOR YOU.AND I WOULD FIRE YOU IN AN INSTANT IF YOU WERE MY EMPLOYEE)
“If WOW is that dumb or bad, why do several millions play it and it is still growing? Enough said?”
Not the best of examples, Halo is a terrible game and did not improve on stuff like WoW did (except for being on a console), yet has waaaaaaaaaaaaaaaaaaay too many people playing it.
For the simple reason that graphics doesnt necessarily make a game 1337. I returned to eq1 after playing eq2 and Vanguard. Eq2 was too linear and I felt corraled in a small world. Doing the same quests over and over again (newb areas, blackburrow, stronghold, thundering steppes, zek/enchanted lands, DoF, KoS. It got old after a while.
Vanguard, I loved the intent at release even though the release wasnt done right. SOE came in and turned it into a EQ2/WoW clone. Cutting back on resources/dev team (laying off people) and churning out bugged updates after bugged updates and not addressing PvP inblances. So I left.
EQ1 with 14 expansions, There is never a lack of things to do. The graphics could be updated, I know but that’s not the reason I play it.
It’s a great game still.
Yeah and the devs dont listen to the playerbase in vanguard with nerfs, constantly tweaking what already works at the expense of not fixing things that have been broken since launch (Paratheon of the Ancients, The Xennu all-Father and so on)
Try other games. Beat them, come back to EQ. They all have their pretty points, but for depth (timesinks! Don’t mind stuff todo, bring it on, usually just the people who want to raid and not do anything else that whine the most about timesinks in the game that are actually fun todo in most cases).
No other game has Bards like EQ has Bards.
My general disposition on mmorpgs is that there are none out there worth the time investment, including EverQuest.
World of Warcraft is a great game if you wish to watch the english language die before your eyes. Ok, WoW has a few other attributes - like it’s fun leveling system. Once you get to the max level though (and that takes about a week), it’s the same as everything else. I’m not a fan of endless grinding. I will say this about WoW though, Blizzard is on top of their game and seemingly untouchable at this point.
EverQuest is great if you enjoy paying to be anally violated by a company that has absolutely zero regard for it’s customers and will sink as low as they possibly can to make $$$$.
When I’m finally caught (yeah ok, I’ve been doing this for years) and banned from EQ, I’ll likely go back to playing single player games until something worthy comes along.
An April’s fool joke posted by someone on the EQ forums. Sadly, if this were implemented, several hundred to a couple thousand subs very well might be added just over these changes. I really would like to come back to EQ, but I just do not need the headache and frustration.
To me WOW is relaxation, entertainment, socialization and like zipping along at 45mph on a beautiful country road for a 20 minute commute with no traffic. EQ was frustration, infuriation, agrivation and like sitting in rush hour traffic going nowhere for hours every day to and from work.
If you choose the rush hour traffic, you need to accept the detriments along with the benefits.
McDonald’s may be a poor quality food (I never go there), but they do make profit for a reason while “quality food” establishments go belly up very, very often.
I believe the EQ players could unite, make a list of changes, structure a short/medium and long term plan and change the game for the better, but only through intimidation via mass sub cancellations. The management would eventually listen and make valid and real concessions. Sadly though even the new “Community Leader” program will cater to the top 10% (being generous here)and drive out more and more of the 90%, leaving EQ an ever empty ghost town.
If the new “Leaders” want to make a real difference, force EQ management to listen, be concise, be representative of 90% of the players (10% are never happy), be united and be willing to walk-out for 1-2 months. I believe you could make it happen. Sadly, you won’t try, you would rather raid, people would rather bicker and everyone will settle for bugs, nerfs, broken content, lackluster itemization, poor spells and features like “fizzle” and “agro” and “linked spells”, ad nauseum. Meanwhile net sub loss>gain each and every quarter. EQ can ill afford this sustained loss rate.
If the new “Leaders” are leaders in any way, shape or form, they will organize and force changes like those listed below. Be willing to risk not playing for a few weeks, the reward will be well worth it.
Sneak peak at tomorrows patch
***Highlights***
-Based on feedback made many adjustments to spells to be more competitive with melee damage.
***items***
- Added spell cleave effects to many caster primary’s starting at Tss and up.
- Added focus amplifier to most shields starting at tss and up.
- Many caster based armor pieces are now armor multi-slot. we hope this helps with focus slot issues.
- Necro and wizard can turn their epic in for a type 3 aug with improved focus
- Fabled Quarm now has caster based items.
- type 3 augs will be coming “soon”.
- clairvoyance has been removed from all items.
- Spell damage now works with dots and add’s it listed amount to any spell.
- Added % spell skill mods to most int caster armor.
***Quest&events***
-Elite vendor spells now only require faction and Raids.
***aa***
-Shield block refunded for rogues and int casters. added a new version of the aa that works just as well and doesn’t require a shield.
-Gift of Mana line will no longer eat Gom on fizzles
-added aa mastery of the present
- Prolonged Destruction will now have a reuse of 15 minutes and no longer have a mana penalty.
- Bloodmagic will now kill the user after it fades.
- new advanced meditation is now available. this aa will activate ooc in combat once every 5 mins.
-all glyphs now only cost 1 aa.
-Improved familiar is now stackable with all other familiars. Resist familiars now have a 5% mana preservation of the resist. we hope this lets the aa line be more competitive with LoN familiars and shaman potions.
***Spells***
- no spell in the game is linkable however higher level spells will replace others in the spell book.
- all sof RK 1’s are now on vendors or faction vendors.
- due to poor drop rates, level 79 and 80 RK2 spells are now researchable.
- Made level 76+ healing spells allot more appealing to use than older lines.
- based on feedback Wizard’s instants have been restored to their previous state.
- to help RNG on nukes, most non instant nukes now are split into 4 even parts per cast.
-wizards harvest line will no longer fail.
- beams have been restored however many non raid mobs now will have a 10 agro per person limit.
- rains now have much lower cast time and will work with focus effects.
- most SoF damage spells have gotten a slight mana reduction.
- most sof damage spells do slightly more damage.
***NPCS***
-fixed an outstanding issue that caused many spells to resist more than it should on level 51+ npcs.
**graphics**
-stickman have returned. based on feedback from last year, this will now be a permanent option.
-added new particle effect option for the original effects.
-fixed lag issues in many sof zones
-fog is now optional
***zones***
-Crystallos earth Wing will no longer summon.
- added Crystallos instanced missions with squire rewards. these missions however will have a 1 week lockout.
-added 2 group content to the deeper locked parts of Crystallos. we hope this will work like the bot towers.
**Misc**
- LoN files are now optional.
- Added an uninstall option for those who do not wish to play lon.
- Serverwide grouping is now available
**Announcements***
- Classic server going live soon!
Message edited by Diet_Canada on 03/31/2008 22:16:47.
Guess what.
Played EQ for 3 years, 2000 ~ 2003.
I left WoW after playing it for 3/4 of a year, then it became one boring raid fest where everyone “cartoon” was wearing the same stuff.
Vanguard didn’t catch me, bugs, slow performance, no raiding. Played it as long as WoW, 3/4 of a year.
I’m back in EQ and having more fun then ever. Playing it close to 4 years now.
Cheers
I’m laughing here. Seriously, have you taken a look at the game you religiously devote so much time to? I played WoW for 2 years or so before I wisened up. Actually, I stopped playing before TBS came and started over again with a new character, so those two years include a great deal of not playing.
Simply put, WoW is missing content. Everything is so easy and fast that as a non-raider you can practically plow through the entire game in 3-4 months. Near the end I was doing max dailys with my main character while I was keeping rested on 6 other characters at zero. I estimated that within one month I would have 7 level 70s. After a while, this gets pretty boring. The one exception to this simplicity is raids, which are pretty hard I’ll admit. Still, the main reason they are hard is because there’s no margin for error. If you screw up in a WoW raid it’s game over, hit reset and try again.
Having tried raiding in WoW on more than one occasion, I just didn’t find it to my taste. I guess most of you won’t get this reference, since it’s probably never happened nor will ever happen in WoW. But still, if you can imagine what it feels like to have half your raidforce wipe to some mistake that someone (or several someones) made, and then have the other half pull around, fix the error and still manage to win in the end, that might go a ways towards explaining one of the differences between EQ and WoW raids.
The fourteen expansions you speak of actually work in favor of EQ being the great game it is. There’s enough content to go around for anyone. While the powergamer can boost through the game from 1 to 80 only using about 10% of that content, the casual gamer who likes running around doing quests and working on tradeskills still doesn’t run out of things to do. That’s the beauty of EQ - I’ve been playing the same character for over 8 years and I’ve still not run out of things to do. Granted, I’ve taken breaks in those 8 years, but still. I could walk back into WoW 2 years from now and I would be back to being able to do nothing new within 3 months.
That, in essence, is why EQ will outlive WoW in the end. I predict that in 5-6 years someone will be making this post, only the title will be “what happened to WoW?” and it’ll be asking why someone is still playing WoW with being so much better.
Hmm, I guess stuff within brackets gets removed. Anyhow, “with being so much better” was supposed to be “with new_random_flashy_no-content_mmo being so much better”.
I maybe wrong here but I believe Vault was making a hidden point to someone who *really* believed EQ was dead and irrelavent. Cheers to all you dedicated folks that show up and gave a show of hands for the game you love!
Still play it! Yes, the last 8 expansions pretty much have lost all the premisses that the orginal game was built on, but I am still enjoying dabbling in Norrath. My account has 8.5 years played so I have been subscribing almost constantly. Trust me, I have tried all the others, from Horizon to WoW, fromw SWG to Auto Assault. Some were fun for a while but in the end I always come back to Norrath.
Fippy, Fippy, where art thou!
Nm i take it back April FOOLS!
Wow, you know i was going to just flame you for writing one of the most idiotic, useless rants ive read in a long time. But in truth the joke is simply on me. Did you even play EQ? your post reminds me of the kind of people who have essentially ruined mmorpg’s today.
While you wouldnt call EQ the original mmorpg. It brought so many original concepts to the genre, it was my 1st true mmorpg experience, and no game to date, has had the soul that game had at its core. Mmo’s today are simply bullshit fastfood experiences, that prey on the inferiority complex’s you and 90% of the american population of young adult males suffer from. Everyone just wants a bigger dick, and epics are your bigger dick, and when you get top epics, you can still worry about legendary’s.
In eq when you sat down you were immersed in an experience that was truely more valuable. People werent measured by the color of the links of their gear, but rather their actual skill and experience playing their class, people would spend hours grouping and having a relatively decent social experience. Somehow the game caitered to so many different playstyles, hardcore, social and even the idiot casual gamers as well, which judging from your post im assuming you were.
But yeah, EQ will always be the greatest Mmo, and while i wouldnt play it today….i can certainly fucking understand why people would.
Been playing EQ since 2002. The newest zones look fantastic, WoW has cartoony graphics maybe that game needs a grahpics upgrade to make it actually LOOK REALISTIC.
We are happy the annoying kiddies that scream in voice chat have left for WoW. We do not want them.
I admit that I play EQ1 for five years now and I love to play it together with my wife and with a great European community on the AB server within our raid alliances. It is not a game you can throw away. 9 years EQ1 mean 9 years suspense and entertainment. I did not see any other addictive MMO game - WoW was far too childish and easy playing for me and I didn’t like the comicstyle graphics.
I too play EQ1. In fact it’s the only video game I play. I don’t like MMOs (although I’ve tried a fair share of them), I don’t like RPGs, consoles, those stupid shooting games, or puzzle games. EQ1, however, is fun and difficult. I get to log in maybe once a week for 2 or 3 hours. And I highly enjoy those 2 or 3 hours.
Auther has no clue about MMO market. >200K subscribers is by no means “shadowed”. EQ still does much profit and while people enjoy it, add-ons will come. I tried the game not long ago (after 2.5 years in WoW) and it has its charm, and community doesnt look like they afraid to show up. Actually they think WoW sucks and proud to admit they play EQ.
Conclusion: if the game has less then 10 millions subscribers - this doesnt mean it sucks, should die, whatever.
I left EQ a couple years ago due to more time/effort required than i could commit to as a casual gamer. I’m playing WoW and enjoying it for what it is, but I had a revelation the other day. All my great memories of gaming, of grouping, of raiding, of generally having a blast, come from Everquest. I can remember in detail things that happened over 5 years ago while hunting in the corner of some random zone with a buddy or raiding for fabled gear or helping a guildee with their shawl quest or even waiting at the spires to port to Luclin and talking to folks waiting with me. I don’t have those memories from WoW or DDO or LoTRO or Vanguard or GW or TR or EQII. I don’t have those memories from any night spent in front of the television or watching a movie. Or maybe I do have those memories, but they pale in comparison to something that was so immersive. That adrenaline and escapism is what keeps players hooked, imo.
Nothing’s really “happened to” Everquest. It’s still here. There are still plenty of well-populated servers and the communities (class, server, and official SOE boards) are as lively as ever. Expansions keep coming out because of the solid user base and the slow, but notable, incoming flow of new players.
You see, the great thing about EQ is that it actually requires you invest some genuine, individual time to play the game. Grinding to max level from nothing is not easy. Maxing out tradeskills is time-consuming on many facets. Quests, for the most part, do not simply consist of “kill X, bring me Y”. Epic quests are, well, epic.
EQ also has a more mature populace. I’m one of the “kids” and I’m 25. That makes for a completely different relationship structure in EQ. If anything, EQ falls short in its graphics engine model quality (though not as much as you’d think) and its emphasis on client-side information usage. Then again, with so much relying on the client computer, even people playing on 56k modems can play pretty comfortably.
And what’s with this holier-than-thou attitude? You act as though it’s “bad” to be playing a game that’s been around so long. “Who’s still playing ‘chess’. Get a life!” “NERD! Wow, you still drive a ’57 Chevy! Go back to your basement!”
And keep your WoW players, the uncouth masses that they are.
I’ve played WoW and I saw nothing there to make me want to give up playing EQ. It’s not a bad game but it doesn’t come anywhere close to the depth of game the Everquest can offer. Sure EQ is a little older then most other mmo’s out there. But then again, so is the average age of the players and I, for one, consider that a great advantage. I’m willing to bet it will still be many years before the EQ servers go dark.
“That, in essence, is why EQ will outlive WoW in the end. I predict that in 5-6 years someone will be making this post, only the title will be “what happened to WoW?” and it’ll be asking why someone is still playing WoW with being so much better.”
Considering the estimate that someone gave as to how much money would have to be sinked into a game to make a WoW killer, I doubt it will happen in that time frame unless WoW loses a HUGE amount of players and doesn’t keep gaining them. That amount of money was figured to be 500m to 1B dollars.
Dude,
1) EQ is not Dead
bah, hit enter
2) WoW was designed to be a game for children and the less committed to gaming
3) EverQuest still has a boatload more content that WoW will ever have
4) The EverQuest player community > BlizzKids … if you don’t think so, just read both of their forums and ask yourself which one has more maturity/better conversation
5) People love retro gaming, it’s a niche
6) EQ’s population hasn’t dropped much in the last 3 years since wow’s release… safe to say the people that are still playing EQ, will continue to do so for many more years
7) EQ Dev team is way cooler than Blizzard asshole blue dev team.
The Troll has Spoken.
-Swampfunk
“While you wouldnt call EQ the original mmorpg. It brought so many original concepts to the genre, it was my 1st true mmorpg experience, and no game to date, has had the soul that game had at its core. Mmo’s today are simply bullshit fastfood experiences, that prey on the inferiority complex’s you and 90% of the american population of young adult males suffer from. Everyone just wants a bigger dick, and epics are your bigger dick, and when you get top epics, you can still worry about legendary’s.”
Because people in EQ have never been measured against what kind of gear or if they were a raider or not… oh, wait…
Your right.. In WoW you can Max a character in 6 months.
& I did… & the game got old about that fast.
Interesting PvP system, but that’s it.
Everquest is superior in every other way.
I’ve played alot of MMORPG’s. Everquest has been, hands down, the most interesting and enjoyable.
I’m sure alot of Everquest players have tried WoW, like me. But like me, I doubt many stay, that games population are people new to the MMORPG genre, they brought them over from RTS, & then they brought their friends. & though I’m sure they think they love the game, Like all MMORPG players, they will grow restless & try a new game, and UNLIKE everquest players, they will never look back…
I’ve played many games, in many genres. I came back to Everquest after 4 years gone.. & then I came back after another 2 years gone. Why? because It’s that good.
“Items and weapons that were once great have probably been burried under so many others that there are mountains of useless junk dotting the landscape of the EQ world.”
Funny you mention this. I heard WOW did this with their very first expansion. Within a week of launch, many of my friends who play WoW had replaced their epic gear with trash drops from new zones.
And you realize WoW is going to an annual expansion cycle don’t you? If it lives long enough, one day WoW may be almost close to half the size of EQ. That size is what people love. You’re not stuck with a handful of options on what to do. EverQuest does what other MMOs try and fail to do, create a full world for people to explore.
Actually I like Tulisins analogy. WoW=McDonalds, Everquest=Blazing Onion (you can google it if you’ve never been there). Obviously McDonalds MUST be better if there are more of them and millions more customers, right?
WoW, like McDonalds, did something EQ didn’t do which is go completely international in its marketing and customer base. While EQ has some small groups here and there (I used to have a couple people from Australia in my guild), it’s mostly US based.
Everquest is still around mostly because of the community. Once you get into a guild with other people you like being around, and working together with (raids are often done with 40-50 people), it becomes more of a team game than a single player adventure.
I play EQ less and less these days, due to real life, not because I’m playing something else instead. And I’ll continue to do so as long as it lasts. I still have plenty to do there, zones to go raid and quests to complete. More content than I’ll ever be able to finish actually, it’s that big.
“bah, hit enter
2) WoW was designed to be a game for children and the less committed to gaming
3) EverQuest still has a boatload more content that WoW will ever have
4) The EverQuest player community > BlizzKids … if you don’t think so, just read both of their forums and ask yourself which one has more maturity/better conversation
5) People love retro gaming, it’s a niche
6) EQ’s population hasn’t dropped much in the last 3 years since wow’s release… safe to say the people that are still playing EQ, will continue to do so for many more years
7) EQ Dev team is way cooler than Blizzard asshole blue dev team.”
2) Because only children play it? That would mean something if there weren’t adults playing it aswell. Despite what people think, even if half the people playing it were just kids, that’s still five freaking million adults playing it.
3) Yeah, a bunch of content no one uses or cares about. Having a ton of content would mean something if it were constantly being used, but that isn’t the case of EQ. How many people across all servers regularly use LDoN? DoN? Veeshan’s Peak? PoP zones / raids? Gates of Discord? The old world zones? Do you see where this is going? Dead content doesn’t mean squat.
4) I’ve seen plenty of stupid people on the EQL forums, if EQ had as many people playing it as WoW did, it would be the same.
5) Uhhhhh, EQ is hardly “retro” in the sense you are trying to convey. People love older games because they are classic, EQ doesn’t really fit that description. That doesn’t even touch upon all the problems of “niche market” + multiplayer game.
6) No, it hasn’t seen the drop out like it did during the GoD era, but it sure hasn’t seen people coming back in the numbers that left it either. It also hasn’t seen a flow of people coming in to the game to replace those that regularly leave it. Bots don’t count for a player population, which it seems to be the norm anymore for people to have two or more accounts, which was nearly unthinkable back before GoD.
7) Now I don’t get where you get this idea from, you’ve criticized the devs plenty of times before. You know as well as I do that the devs have been doing a whole lot of things wrong for some time now and they don’t do stuff that they should have dong long ago as well. And WoW has how many devs compared to EQ? EQ desperately needs more devs, but sure isn’t getting them in a timely fashion.
” Like all MMORPG players, they will grow restless & try a new game, and UNLIKE everquest players, they will never look back…”
You tell that to all the people that left EQ during GoD because they wouldn’t put up with SoE’s crap anymore. They sure as hell didn’t look back to EQ for the majority of them.
” That size is what people love. You’re not stuck with a handful of options on what to do. EverQuest does what other MMOs try and fail to do, create a full world for people to explore.”
People love a game where they don’t and won’t use 75% of it’s content? Must be why EQ is getting so many new players…
I left Everquest when Everquest 2 was released. I then played Everquest 2 for baout half a year. Then I played World of Warcraft for nearly a year.
I really like WoW at first but it got quickly old and it is WAY TO EASY.
I am now back to Everquest and will probably still play it in some years. It has the best raid content of all mmorpg i tried, it has the most content in general.
The only other MMORPG I really look back to, is Ultima Online (Pre Renaissance). Man that was a challenging MMORPG.
Every other MMORPg i tried was like playing on EASY mode, especially World of Warcraft
The reason why everquest isn’t getting many new players is because nowadays gamers are used to easy mode
Samanna hit the nail on the head with “You take the chaff - we’ll keep the wheat, thanks very much.” I’ve tried other games and quickly became bored but EQ has held my interest and dedication for many years. I don’t ever see that changing. We have a great community of players who enjoy EQ, the fellowship and the challenges unlike games such as WOW. We don’t always agree on every single thing or change that occurs but that’s human nature. We may not have the number of short attention span children playing now (thank goodness) but we do have a very large number of people who love EQ, will continue to play as long as it exists and will stick with it through thick and thin!
Dumbest. Thread. Ever.
WoW = A Burger & Fries
EQ = Prime Rib & Twice Baked Potato.
End of discussion.
We get it, you don’t like EQ and want nothing to do with it but devote an article to it. :rolleyes:
I found WoW to be a kiddy-playground compared to EQ.
”
Dumbest. Thread. Ever.
WoW = A Burger & Fries
EQ = Prime Rib & Twice Baked Potato.
End of discussion.”
Ribs someone dropped on the floor and stepped on and a rotten potato maybe, sure as hell not something that is comparable to a good food.
Let me be delicate about this,
The success of WoW is directly related to the graphics appeal to the prurient interests of socially retarded, prepubescent males.
The people who are playing Everquest are those gamers who enjoy a game with legitimate content and challenge in their games. WoW is a broken game for broken children
WoW is a good childs game. No doubt one of the easiest games out played it for 5 minutes and was too damn easy. EQ will always be number one and on top of all other mmo. Also, eq hasnt died, and wow just got rid of the stupid children that didnt know how to play everquest.
For the people complaining about kids playing WoW, if even one half the people playing it was kids, that’s still five freaking million people playing it that aren’t. That’s roughly eleven time the amount of people EQ had during it’s heyday.
Being a kid’s game doesn’t mean much unless it is 100% targeted at JUST kids and only has kids playing it. Old NES classics are “kid games,” but you aren’t going to find a sane adult who isn’t just trying to be contradictory that’s going to say stuff like Super Mario Bros., Mega Man, or Zelda are not good games, and even those ones were targeted at kids. Hell, WoW isn’t even targeted at kids, it’s targeted at where the bulk of gamers are age wise, ~18-35.
I still play Everquest, and plan to keep playing for a very long time.
I still play EQ, sure i have taken time away but i still play and will play until there is no way to play, either on soe servers or player run.
I have tried WoW, AC, AO, DAOC etc… and nothing out there even comes close to what EQ does. I have wasted so much money buying MMO’s and only playing it for a week and then going back to EQ. I am not alone in doing that either, I have seen people coming back from the the MMO’s that I mentioned and stating in chat that they were relieved to be back. That in itself shows that there is more to EQ then some General post on some obscure website can ever think of to print.
“For the people complaining about kids playing WoW, if even one half the people playing it was kids, that’s still five freaking million people playing it that aren’t. That’s roughly eleven time the amount of people EQ had during it’s heyday.”
A bigger population means one thing: more servers. On an individual server basis, which most MMO players play on just one, that 50% of the population takes on epically annoying levels. In EQ, the annoying kid factor is almost nil. The bnet kiddies are what drove me away from WoW and back to EQ.
Ok, there are so many comments that I cannot possibly address each one so I’m just going to focus on what seem to be the major topics coming up.
I am not a WoW fanboy. I no longer play any MMOs because they are far to involved and other people are a pain in the ass to deal with. If you notice I said WoW was “great” in the sense of stature. There is no way any of you can say that WoW is not what the general public thinks of when MMOs are brought up. How many episodes of South Park, a nationally syndicated prime time show, have been dedicated to EverQuest? EQ has very much slipped into the ranks of the obscurity as far as the gaming community is concerned.
I mentioned the number of expansions EQ has as a negative aspect because with the number of people currently playing EQ, how much of that is going to waste? And yes, when the Burning Crusade came out in WoW a lot of items and quests were immediately junk and that will most likely continue to happen to WoW. So for EQ to have gone through that fourteen times seems like a lot of content has been pushed aside and forgotten.
A couple of people have mentioned that I apparently think EQ is too hard. When did I ever mention the difficulty of anything in my post? I never said that EQ was too hard and that WoW was simple. Never put words in MY mouth unless you can back them up.
I am also not begrudging EQ for being too old. I happen to love old games. My screen name is a reference to one! I’m getting on its case for falling behind and becoming lost to the public.
Off topic, I would like to thank all of you for coming to the blog and participating in a discussion, despite how many people just came to voraciously defend EQ. No publicity is bad publicity. By all means, keep coming back and leaving comments on things. I highly doubt this is going to be the last thing that people find offensive that I write so you’ll most likely have plenty to get angry over.
-VaultDweller13
EQ is not dead. I’ve played since 1999 and although I doubt i’ll play it as much as I have in the past 9 years due to rl constraints, I doubt I’ll ever quit playing. Hell if they go down to one server with a population of 2,000 I’ll still play as long as there are still raids. There’s content now that I hope that we can start on and beat within the next 1-2 years and we are in the top % of guilds on our server. Maybe 75% of the content is ‘obsolete’ but the 25% that is still there is more exciting than all of current wow content.
WoW is like sex without foreplay: Quick, simple and easy but not a whole lot of satisfaction.
I thought about switching to WoW so my wife could play something easy - because she hates losing, woulda been perfect had she been interested but no dice.
I play Everquest because I can do what I want to with my money. Plain and simple. Forget all the essay’s on why people think WoW is better or Eq is harder blah blah blah. If you have the ablility to do what makes you content for the time you put in, its all good. People who start threads like this aren’t happy people in general. They post because noone is around to hug them!
OP, find happiness in your life, and let Eq do its own thing.
“I mentioned the number of expansions EQ has as a negative aspect because with the number of people currently playing EQ, how much of that is going to waste? ”
Probably not as much as you think. There are still people raiding PoP (expansion #4), GoD (#7), OoW(#8), DoN(#9), DoDH(#10), etc. now as current progression for their guilds, even though it’s several years old content. Not everyone is doing cutting-edge, current expansion only content. My guild is currently doing DoDH, which was released back in October 2005.
And once a year they have a 1-month long anniversary event where mobs become “fabled”, making them much harder to kill and drop nice gear. I was just in Luclin(#3) the other night killing a fabled mob.
“Probably not as much as you think. There are still people raiding PoP (expansion #4), GoD (#7), OoW(#8), DoN(#9), DoDH(#10), etc. now as current progression for their guilds, even though it’s several years old content. Not everyone is doing cutting-edge, current expansion only content. My guild is currently doing DoDH, which was released back in October 2005.”
Just because there’s a small handful of minor guilds doing it across the entirety of the game, it does not mean that it is any less dead. Sure, small casual guilds might be doing stuff, but the content is still pretty much dead on a server to server basis. If people aren’t going to raid, remember that this is a grouping game which casual people complain about all the time, that average Joe Grouper is not going to see that content at all since no one groups in it.
I don’t currently play WoW or EQ. WoW was pretty fun 1 to cap, but completely falls on it’s face once you hit 70. And as for EQ, I actually thought it kind of bit even when it was the only game in town. Corpse runs and spending a third of my play time staring at a book while my blue bar slowly creeps back up is not my idea of a good time. Even in 1999 it was not my idea of a good time.
I try the game every couple of years, and it’s certainly a lot more forgiving than it was back then. Maybe if all the newbie zones weren’t ghost towns it would actually be a decent game now. Who knows. But as it stands, being forced to solo through the mid levels in a game where 3/4 of the classes absolutely suck at soloing is a pretty stunningly bad gaming experience.
My Everquest guild has dozens of players new to the game that have joined in the last year. We’ve also picked up a lot of players who have returned to EQ after an absence of 1-3 years. I don’t see the game dieing anytime soon.
The point that a lot of older content becomes obsolete is valid. The developers have have made some of these older zones “hot zones” with increased experience modifiers and some new, relevant item drops. Still, most of the items and quests in these zones are no longer worthwhile for new players.
I have been playing EQ since 2002 nonstop. The game is unbelievable. The developers have kept the game updated, fun and interesting.
BTW I also have subscriptions to WoW, LoTRO and EQ2. They are all the same, too damn easy to play with no actual skill or teamwork needed. Basically all of the new games will bore you to tears in 90days or less.
EQ has no equal as it requires a community and cooperation to advance and progress to the endgame.
I will be playing it until they pull the plug.
My wife and I have been playing together since beta.
MY WIFE AND I… shared hobby with spouse: that’s enough reason to keep playing. We box 12-13 toons when all the computers are running (usually play eight).
YES, THIRTEEN COMPUTERS AND THIRTEEN ACCOUNTS… the investment (money+time): there’s another reason to keep with the same game.
Lastly, EVERquest… yep… there’s always something to do. We’re addicted to tradeskills atm.
I still play EQ. I tried WoW for a month and half of a three month sub. Quit after the 2.1 Nerf that IMO fubar’d my play style. Got plenty of the L2P from the script kiddies that still play WoW.
I am offended by your article referring to me as a back woods terrorist. But then your EQ hate comes through very well. You must not have gotten very far when you played due to wanting Hello Kitty easy mode.
“How many episodes of South Park, a nationally syndicated prime time show, have been dedicated to EverQuest?”
None, but there WAS an episode of The Simpsons dedicated to EQ, and there is also an EQ parody in the new Simpsons game (It’s the “NeverQuest” scene). Simpsons > Southpark. Heck, even Southpark has had a Simpsons themed episode and admitted it
Sad excuse for an article. The ONLY reason that the landscape isn’t riddled with rotting gear and weapons in WoW is because its still an infant. I remember when the burning crusade came out, everyone was complaining that their raid gear could now be upgraded by doing group missions. Its like this for EVERY game EVERYTIME an expansion comes out.
EQ1 has evolved in so many days in the 7 years that I’ve been playing. The article writer obviously knows nothing about the game now.
I’ve played WoW, Lineage 2, DDO, and a couple of other lesser known ones and EQ1 has the best raid mechanics by far. Which is what you want. Difficulty. So, that when you finally figure it out and win, the win means that much more.
I never understood how anyone could stand the pastel colors of WoW anyway, ick. L2 has the best graphics out of all of these games, IMO.
I played EQ from Kunark to GOD. It was the first MMORPG for me. My wife and 2 oldest kids played also (5 accounts). With the continual cycle of broken game issues, griefers in game from KSing to training, and the sheer work of raiding, it lost it’s appeal and fun. I would love to return, but my time is valuable.
When we go out to dinner we to get expect what we pay for: good food, good service, a good eating environment and the correct bill for our dinner. This standard I set for myself, my employees and what I expect when I patronize any establishment. If I am repeatidly treated badly at the “best food in the region” joint, guess what, we eat somewhere else or at home.
Yes, EverQuest is the best game hands down if you want the neverending story. But it has deplorable CS, one which I would be ashamed to be a part of.
If you enjoy a more relaxed experience, easy to group as well as solo any class, WOW does fit that well. To sling mud (so to speak) on it makes no sense at all. Neither EQ nor WOW needs defenders. But EQ does need accountability of it’s management that continually drives customers away with little influx of people.
Simple fact, at some point enough casual grouping players will leave and the resulting casual game will be a tough uphill to continue. The next level increase will exacerbate that as casual folks will have difficulty making level solo in a group designed game. As accounts close, the cost of expansions increases.
I wish I could come back, but the developers sheer distain for the customers drives them away and the “elite” EQers heckle them out the door. Expect to pay close to $100 for your expansions soon, as fewer and fewer buy them and play the game. If you are indeed die hard EQers, fix the game, get it back to a viable option for new people to start playing.
How many die hards would start EQ from scratch, no knowledge of the game and no lvl 80 raider toon to fall back on, no friends, no insider help, in it’s current state today. Level 80 with 500AA (even with the AA exp revamp) in a hard pill to swallow for a true noob. And when you do find a true noob, you train them running to zone, you heckle and ridicule and belittle them over their noobness. I have seen equal ammounts of asshats in EQ as I have seen in WOW.
EQ is not dead, it is a great game run by management ill suited to good customer relations, but it is neither growing nor is it’s population maintaining. It looses accounts with every new “straw that broke the camel’s back” customer relations fiasco. Were less than or more than 100 accounts canceled over the spell linking issue? In that time were more accounts started than lost? Would you run a business like this? If not, then it’s up to you to fix it, since management can not, will not or does not know how to.
If you get it fixed, I’ll probably come back. If you fix it, I guess many will return.
I’ve played EQ1, CoH, WoW, and Eve. Of all of them I still love EQ1 hands down over the rest. WoW being better than EQ is a matter of opinion; and even if 95% of the gamers out there fall into that camp, /shrug big deal. I will play EQ till the day the servers go down. There are thousands of other players just like me who will do the same.
Is this post a joke? What honestly was even the point? I started playing EQ back in late 1999. I played until Omens of War was released and then took a break to try out a handful of other MMOs. I went through EQ2 (god awful), City of Heroes (why did they even release this?), WoW and even beta’d SoH. After having nearly 6 characters to max level (60 at the time) in WoW I got bored as hell. The game allows for any character to EASILY level to max in an insanely short time frame making everything feel trivial. Even the raids compared to Everquest were stupid easy. The only thing that saved me from the absolute lack of content in WoW was the PVP which even becomes boring after a short while. In short I went back to Everquest and have not regreted the decision to do so, the server population has been healthy and appears to actually be growing (bored WoW players perhaps?). Oh and for anyone who doubts the complete lack of maturity in WOW start a Horde character and head to the Barrens. Crossroads chat will sum it up quickly for anyone in doubt.
I have played Everquest for 7 years now, still play almost daily, I love it.
sorry but WOW is just to CARTOONY and waaaaay to EASY !!
unfortunately for WoW luvers EQ is still alive and don’t be too surprised when EQ v2.0 comes out and you are left crying and running back .
what gets me the most about WoW is how the combat feels so fake compared to EQ .. i really feel like my daggers are digging into the mobs in EQ .. but WoW feels too fake .
I’ve played EQ since 2001. I’ve also played EQ2, Lineage2 and CoH. Those other games couldn’t hold my interest long enough to get me hooked on the games. I fell in love with EQ the moment I loaded the game and listened to the music. And like any long-term relationship, there are up’s and downs, moments when you are angry at the other person, and moments that are so satisfying that it makes everything worth it. Think of EQ as a marriage and other games as one-night stands. Most children and some adults aren’t ready for long-term commitments so they play other games. EQ is the game for people who are able to plan, commit, and execute.
Another poster said something about trains and KS’ing that he had tp put up with in earlier times. Fortunately most of those types of people left to go play WOW.
Long story short, WoW held my attention for two months and then bored me to tears. I am not a fan of PVP in games, especially when you get the immature attitude of “Dude! WTF I Pwnzor’d yur ass!” involved.
Graphically, it’s a great game. If all MMOs were exact copies of WoW, I would have put away MMOs a long, long time ago.
You have agitated the hornet’s nest sir!
Swampfunk: “4) The EverQuest player community > BlizzKids … if you don’t think so, just read both of their forums and ask yourself which one has more maturity/better conversation”
Yeah, just make sure you don’t stop by the Veteran’s Lounge, it’s about on the same level. xD
*raise hand*
I still play.
Really…you didn’t really compare WoW (or what I call Guild Wars 2.0) to Everquest did you?
Peop